A Temporary Sound Booth Setup

clamp-detail

I mentioned during my Mac Minute in Julie’s podcast interview with Jack de Golia that I recently put together a temporary sound booth that can be easily moved from location to location. (We sold our house, and are doing a series of house-sitting gigs while we look for a new home. The setup is pretty […]

Using Reaper for Punch and Roll

Metronome Setting

Recently the question was asked in the very informative Twisted Wave user group on Facebook how to use the Reaper software program (http://www.reaper.fm/) for producing punch-and-roll audio files. If you’re not familiar with punch-and-roll, it’s essentially a method often used in long-form reads (corporate narration or audiobooks) that lets the narrator set the cursor just […]

Will the Tiny But Mighty Apogee MiC Finally Get A Worthy Competitor?

iRig

by Paul Strikwerda. Reprinted with permission from the Nether Voice Blog. Absolutely! At the Winter NAMM in January, IK Multimedia announced the release of the iRig Mic Studio. It’s a very portable microphone for ALL platforms. The iRig Mic isn’t available yet, but looking at the specs, it’s possible to make a preliminary side-by-side comparison. […]

The Biggest Mistake VO Newbies Make

owl_julie

So many voiceover newbies make the mistake of not approaching voiceover as a business. Like a Subway Franchise, there are expenses: studio, training, marketing. You need a coach to guide you  (not just teach you…but guide you) in what to do next). And, you need to be prepared to invest in yourself, your training, your […]

Animation, Part 2

By Stacey Turner Click here to read Part 1 of Animation GETTING ON THE RADAR Once a voice actor has stocked their proverbial toolbox with skills and recorded a strong animation demo, how can a newcomer get on a casting director’s radar? “I think agents are a great way to do it because we rely […]

Animation, Part 1

Ben Hoppe

By Stacey Turner If you’ve dreamed of voicing characters for an animated TV series, or imagined crying out in pain as your video game character is felled by a hail of bullets, here’s some advice: before you schlep your family, pet ferret and collection of Stars Wars action figures across the country, read what four […]

Voiceover Training | Racks and Stacks or Priorities Out of Whack?

By Dan Friedman People new to voiceover are always asking me about effects stacks. For those of you who don’t know what effects stacks (or effects processors) do, or for those who don’t know what I’m even talking about, you are in luck. This article will help explain a couple of the most commonly used […]

Headphones or Studio Monitors — Part 2

Yamaha HS50M

[In Part 1 of this series I discussed headphones. I also mentioned that headphones and studio monitors each provide a unique perspective of the sound of your voice—Headphones give a very “clinical” impression of what’s recorded. By that I mean you are getting a direct feed of the record sound into both ears without the […]

Headphones or Studio Monitors — Part 1

headphones

Question: Should I use headphones or studio monitors while editing audio? Answer: Both. There! Shortest article ever! OK, just kidding… Headphones and studio monitors each provide a unique perspective of the sound of your voice—Headphones give a very “clinical” impression of what’s recorded. By that I mean you are getting a direct feed of the […]

The Anatomy of Three Voiceover Home Studios – Part 3

SOUND4VOStudio-300x225

By Dan Friedman In this final installment of a three-part series (part 1) (part 2), I’ll discuss a third type of voiceover recording setup. In this setup… the sky is the limit! Keep in mind, that in any recording setup, there are at least two common denominators that will remain constant. They are, and always […]